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Schlagworte: Computergrafik: 1 Text passage
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1. Tjark Ihmels Julia Riedel «The Methodology of Generative Art» rules for automated application of creative decisions. In 1970, the American mathematician John Horton Conway developed his Game of Life[15] as one of a series of so-called simulation games. This simulation involves the development of succeeding generations of [more] |