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E.A.T. – Experiments in Art and Technology
«Pepsi Pavilion for the Expo '70»
«The ‹Pepsi Pavilion› was first an experiment in collaboration and interaction between the artists and the engineers, exploring systems of feedback between aesthetic and technical choices, and the humanization of technological systems. Klüver‘s ambition was to create a laboratory environment, encouraging ‹live programming› that offered opportunity for experimentation, rather than resort to fixed or ‹dead programming› as he called it, typical of most exposition pavilions. [...] The Pavilion‘s interior dome–immersing viewers in three-dimensional real images generated by mirror reflections, as well as spatialized electronic music–invited the spectator to individually and collectively participate in the experience rather than view the work as a fixed narrative of pre-programmed events. The Pavilion gave visitors the liberty of shaping their own reality from the materials, processes, and structures set in motion by its creators.»
(Randall Packer, «The Pepsi Pavilion: Laboratory for Social Experimentation», in: Jeffrey Shaw/Peter Weibel (eds), Future Cinema. The cinematic Imaginary after Film, exhib. cat., The MIT Press, Cambridge (Mass.), London, 2003, p. 145.)